![retroarch snes classic borders retroarch snes classic borders](https://i.ytimg.com/vi/7aSFjZr6yjI/maxresdefault.jpg)
![retroarch snes classic borders retroarch snes classic borders](https://i.ytimg.com/vi/IxuacvM-ALw/maxresdefault.jpg)
Genesis-Plus-GX for Genesis/SegaCd/Megadrive games. Mame2014 is not really used at the moment for me. FBA 2012/16 for CPS fighting games and Neo Geo. Mame 2003 for the majority of arcade games. PCSX1 is a new version similar to experiment with now. PCSX-Neon is the best for PS1 so far and now optimized somewhat to get some things running under high-res mod. May need GPSP for more intensive/larger games which haven't tried. Tried GPSP but some games have graphical issues, like text doesn't show up. Was working fine for me with all games that I tried. Parallel is a new emulator to toy around with. There are a few more games that may boot under Mupen64. Not running that many obscure games or concerned about trying to get everything running on Canoe. SNES9X 2010 for SNES games outside of Canoe. Now there are patches to make those versions of DQIII and ToP work on Canoe, so only Ganbare! Daiku no Gen-san remains. After I had added most of the SNES games I was going to add to the system, I only had three games running in SNES9x via Retroarch: Dragon Quest III (with translation), Ganbare! Daiku no Gen-san, and Tales of Phantasia (also with a translation). Not many games use it but if they do, they wont work well with the vanilla filters and. opacity > 0.70 (easier to fit the border in step below) scale 1.00. It was the overscan which this game uses/sets to 'true'. settings - onscreen display: onscreen overlay ON. Mario not being centered/too large for the Classic Minis borders. For me, if there's any way to get an SNES game running on Canoe, I'll do it. With the help of MathOnNapkins, optiroc and STARWING over at, I was able to find a solution to games like Tetris & Dr. They support both 4:3 and 1:1 aspect ratios. I don't think it is true that it is better to use Retroarch+ an SNES core over Canoe unless you're interested in the netplay & achievements available through Retroarch 1.7.3, in which case it's required to use Retroarch. The full screen files are just borders and require no fancy video settings. I just haven't played too much GBA on my SNES Classic, though. I never had any issues with mgba, but I remember people here reporting issues with it not running at full speed with some games. I was using mgba for GBA games until recently when kmfdmanic updated gpsp so that it worked better. Unfortunately, none of them ran too well in the core I used, which I think was mupen64 plus, but I haven't tried out the other one.
![retroarch snes classic borders retroarch snes classic borders](https://2.bp.blogspot.com/-SYgSQi65JR8/WbU9vqi936I/AAAAAAAARP0/Pu9vAmiBQokPEyqiYCb95QA2qpo1UlH2QCLcBGAs/s1600/nes256x224x4boxes.png)
I haven't really messed with N64 games too much aside from briefly trying them out. From that set, I use Retroarch Xtreme 1.7.1 (although I intend to move up to 1.7.2 eventually), PCSX Rearmed Neon for PS1 games, gbsp for GBA, and SNES9x 2010 for the few SNES games I can't get running on Canoe. First, I'll say that I use kmfdmanic's core sets rather than the ones you can download through hakchi2 CE's store.